The GDC will host a summit where Days Gone AI lead Darren Chisum and senior staff programmer Tobias Karrison will discuss various topics such as unit spawning methods, AI interaction, AI behavior, and squad formation. A description of the AI summit is below:
While Chisum, who has previously discussed unique mission development, is talking about AI behavior, Graham Aldridge, the lead graphics programmer at Sony Bend, will be discussing the use of screen space shadows to get the most out of shadow details. This programming session is described as a “talk [that] will introduce an algorithm to generate the high quality, high-performance screen space shadows developed for the PlayStation 4 title Days Gone."
In other words, GDC will host a couple of sessions and talks that will provide valuable insight into the world of Days Gone. Considering this is the first intellectual property developed by this studio since Syphon Filter in 1999, many gamers may be clamoring to know more.
With GDC set to occur in about two months, its possible more information will be made available about Days Gone before then, but at least some information is on the way. Information about Days Gone, which is also one of the most anticipated horror games for 2018, may become available before then, as a release date announcement hopefully nears.
Days Gone is scheduled to release exclusively for PlayStation 4 sometime in 2018