This guide will highlight some of the best builds and perks available to The Twins to strengthen the dynamic duo and their capabilities. These builds will include both teachable and non-teachable perks for those without access to the various other Killer perks.

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The Twins: Best Non-Teachable Build (2022)

The Twins’ primary power comes from controlling Victor to surprise Survivors, as - without the dreaded Terror Radius - their only clue to his presence is his raspy breaths. Therefore, the best method to keep Survivors pressured is to run perks like Fearmonger that keep them Exhausted, preventing them from using powerful perks like Sprint Burst to make distance.

Oppression (The Twins) – After damaging a generator, 3 other random generators will start to regress, and Survivors working on them will receive a difficult Skill Check. Jolt (General Perk) – Downing a Survivor causes all generators within a 32–meter radius to lose 8% progress. Fearmonger (General Perk) – Survivors working on generators suffer from the Blindness and Exhausted status ailments. This effect lingers for 5 seconds after ending repairs. Hex: No One Escapes Death (General Perk) – After the final generator is completed, all survivors suffer from the Exposed status ailment, and users gain a 4% Haste effect until the Hex Totem is cleansed.

The Twins: Best Build (2022)

When more experienced Survivors hold Victor hostage, Charlotte’s limited chase capabilities can start to show. Perhaps, then, the best build that The Twins can run involves controlling generators and preventing Dead by Daylight’s Survivors from using their Exhaustion perks when interacting with them.

Corrupt Intervention (The Plague) – At the start of the trial, the 3 generators furthest from the killer’s starting location are blocked for 120 seconds or until the first survivor is downed. Call of Brine (The Onryo) – After kicking a generator, over the next 60 seconds it will regress at 200% normal speed, and each time a Survivor completes a skill check on it, users will receive a noise notification. Eruption (The Nemesis) – After kicking a generator, its aura will be highlighted in yellow. Upon downing a survivor, all highlighted generators will lose 10% progress, and any survivors working on them will be subject to the Incapacitated status ailment for 25 seconds. Fearmonger (General Perk) – Survivors working on generators suffer from the Blindness and Exhausted status ailments. This effect lingers for 5 seconds after ending repairs.

Dead by Daylight is currently available for Nintendo Switch, PC, PS4, PS5, Xbox One, and Xbox Series X/S.

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