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It seems that there will be some changes in the gameplay of Dead Island 2 compared to the first game, but there will also be plenty of similarities as well. The crafting and Rage mechanics from Dead Island will be returning, alongside the more controversial feature of weapon durability. In an interview with VG247, Dead Island 2 Design Director Adam Duckett said weapons degrading over time is an integral part of gameplay. “We want players to explore the full arsenal of weapons,” said Duckett.
It is worth noting that only melee weapons will degrade over time, so any player who wants to focus on the guns in Dead Island 2 won’t have to worry about a revolver falling apart in their hands. However, the issue those players will have is in finding enough ammo to fight the zombie hordes around them. Art Director Adam Olson also spoke about the weapon degradation systems in the game, stating that it helps to keep Dead Island 2 somewhat “grounded in reality.”
According to both Olson and Duckett, it seems that weapon degradation allows for a sense of reality so that other parts of Dead Island 2 can be pushed to be completely over the top. Weapon durability mechanics aren’t exclusive to Dead Island and plenty of other games involve gear slowly being worn down after consistent use. Breath of the Wild only allowed the Master Sword to be free of degrading over time, and Dying Light 2 also included weapon durability, but through a certain item players could rid themselves of having to worry about their gear breaking.
Dead Island 2 launches on February 3, 2023, for PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.
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Source: VG247